Description of options the menu of MJ-5 V25.03
CASINO MULTI GAME MEGAJACK ELDORADO V 25.01/406
GAME FEATURES:
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Four sets of eight games each
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DRAW POKER games, Set of 8 most popular video pokers with First paid, second free deals
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3-LINE DRAW POKER games - two deals games - First paid, second free, with three decks of cards
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THREE DEALS ELDORADO games, 8 games with optional extra third paid deal
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3-LINE POKER games - two paid deals, three decks of cards
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MULTI GAME MODE (set of 12 games) or SINGLE GAME MODE (presettable from the game settings)
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AUTOHOLD (operator selectable)
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Game created Coin-IN & Jackpot Hit signals, MIKOHN CON2 Jackpot controller compatible
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BANANA POKER - poker based on 138 cards deck
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FOUR SLOTS - five reels slot with up to 21 pay lines (player selectable)
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MULTI GAME MODE (set of eight games plus two slots) or SINGLE GAME MODE (presettable from the game settings)
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AUTOHOLD (operator selectable from the game statistic)
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Game created Coin-IN & Jackpot Hit signals for external overhead Jackpot, MIKOHN CON2 Jackpot controller compatible as well as External Mystery Jackpot and different Internal jackpots (valid only for the game itself).
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Game support CASINO TECHNOLOGY Local Area Network Jackpot system.
By pressing Hold 1 the games from the Multi-game screen can be selected.
HOW TO PLAY SLOT
Button Play Max - to choose the number of the pay lines the Player will play. Button Play One - to chose the bet at each of the lines (the line bets are equal). First choose the lines to bet on then choose the bet per line. TOTAL SET window - the number of the chosen lines multiplied by the line bet. BET window - The bet per line
Remark: First the lines have to be chosen than the bet can be changed.
LINES window - the number of the chosen lines for betting. WINNER PAID window - the total win after the reels stop (if any). CREDIT window - the Player's credit in credit points.
Button Start - to start spinning the reels. After pressing the Start the bet is subtracted from the Credit.
To stop the reels:
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one by one by means of Hold 1 to HoldS
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all the reels by means of Start
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the reels stop automatically after some time if there is no pressed button from the mentioned above.
If the Double Up is enabled from the statistics, the Player can choose the Double Up mode.
Player help screen - by pressing HOLD! the Player can see detailed description of all the Slot prizes. The help pages can be scrolled by means of START button. When the double up feature is ON the Player can check all the wins he has won by means of pressing the HOLD4.
For the "SLOT-O-I'OL", "SHAMPACNE PARTY", "SLOT-O-POL DELUXE"
FIVE SCATTERS window - (the current prize for five scatters win.
FIVE ELDORADO window - the current prize for five ELDORADO win.
The ELDORADO symbol substitutes all the other symbols except the Scatters and Bonus symbols.
In the SLOT-O-POL and SLOT-O-POL DELUXE games ELDORADO doubles the prize in the winning combinations
except the Scatter prizes, Bonus prizes and prizes with 2,3,4,5 ELDORADO.
"SLOT-O-POL"
-If there is five SPIN symbols the Player gains the TREASURE WHEEL BONUS. The number of the Treasure wheel spins are nine. The prize from one Treasure wheel turn is the bet per line multiplied by the figure where the wheel is stopped.
-If the Player has 5 DICE symbols he wins SLOT-O-POL BONUS. The Player can toss the dice up to 7 times.
"SHAMPAGNE PARTY"
-After five Champagne bottle symbols the Player wins CHAMPAGNE PARTY BONUS where there are five bottles. Choosing two bottles by means of HOLD 1 to 5 the Player wins several bonus points. If the content of the two bottles are equal the Player wins double the bottle points.
- After 3,4 or 5 Scatter prize the Player wins the Scatter prize and 15 free games. In the free games all the prizes are doubled except the Party Bonus, 5 Scatters and 5 ELDORADO. If in the free games there are prizes of 3,4,5 Scatters the player wins new 30 free games.
"SLOT-O-POL DELUXE"
-If there is 3, 4 or 5 SPIN symbols the Player gains the TREASURE WHEEL BONUS. The number of the Treasure wheel spins are 1,3 or 6 . The prize from one Treasure wheel turn is the bet per line multiplied by the figure where the wheel is stopped.
-If the Player has 5 DICE symbols he wins SLOT-O-POL BONUS. The Player can toss the dice up to 7 times.
"AZTECA GOLD"
Wizard appearing anywhere on reels 2,3,4 substitutes for all symbols at the same time in all positions on that reel, except pyramid symbol. Wizard substitutes scater symbols on one position of that reel only.
-3 Pyramid on any position on reels 3,4,5 triggers 'pyramid bonus'. One of 51 pyramids is displayed. The player has a choice to select other pyramid up to 3 times. Bonus win is calculated by total bet.
-When in 'pyramid bonus' the player has a chance to select 'diamond pyramid' to enter 'diamond bonus'. 5 row with 5 box each arc displayed. By selecting a box, player can go up to chalcngc the max bonus prize. Bonus is terminated by lulling a shake. Bonus win is calculated by total bet. Max bonus pri/e is .190 times the total bet.
HOW TO PLAY POKER
When the mode is SINGLE GAME the Player enters the game from the DEMO screen. If the mode is MULTI GAME the Player chooses at first one of the eight games by means of HOLD 1 button and by pressing the START button enters the game. Before first deal the game can be switched in 3-Line OR SINGLE Line modes by HOLD4. The playing panel arrangement is as shown below:
| PLAY ONE |
|
PLAY MAX |
|
HOLD1 |
HOLD2 |
|
HOLD3 |
|
HOLD4 |
|
HOLDS |
|
START |
Before the FIRST DEAL the Player has to choose the Bet (PLAY ONE changes the bet from min to Max; PLAY MAX
sets the Bet to Bet Max value).
Two modes of betting arc available (pre-settable from Game settings menu):
AMERICAN - the Player sets the bet before each first deal; when the bet is equal to Bet Max the game starts card
drawing automatically. That mode is suitable for Coin & Hopper operated machines.
EUROPE - the game keeps (he last bet.
In 3-5-10-Linc modes the bet is also 3-5-10 times higher.
HOLD4 - select the number of decks to play.
HOLD3 returns in the Demo screen so the game can be changed.
There is AUTOHOLD feature but the Player can override it by pressing HOLD1 TO HOLDS. In 3-5-10-Line mode the
cards are drawn only on the first line - the second and third lines repeat the drawn cards.
After pressing the START button for the second deal the unheld cards are drawn from three different decks.
When there is a win and the DOUBLE mode is enabled the win can be doubled by HOLD1 (YES) or collected by HOLDS (NO). In the DOUBLE mode the first card is Dealer's card. The Player chooses his card by HOLD2 to
HOLDS.
When the Dealer's and player's cards are equal and double setting is:
The Player can double up to DOUBLE LIMIT set in the game settings. After exceeding the double up limit the game
switches automatically for next deal.
In the Double mode the same card deck as for the main game is used. The lowest card is "2", the highest is Joker.
When the Dealer or the Player has.a Joker
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Joker PUSH - No winner
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Joker PLAY - Joker wins
DIFFERENT GAMES FEATURES
A Jacks or Better - 52 cards deck without a Joker
A Bonus Poker - 52 cards deck
A Double Bonus Poker - 52 cards deck
A Jokers Wild - 52 cards deck with a Joker as a wild card. High pair is Kings or Aces. ROYAL FLUSH with a
Joker is ROYAL WILD. Two deals only. A Joker Double -52 cards deck with a Joker as a wild card. If the winning hand consists a Joker the win is doubled.
ROYAL FLUSH with a Joker is ROYAL WILD. A 2 Jokers Wild - 52 cards deck with two Jokers. Two deals only. A 2 Jokers 3x3-52 cards deck with two Jokers. The Jokers in winning hand multiply the win by 1,2,3,4,9. Three
deals only. A 2 Jokers 4x4 Turbo - 52 cards deck with two Jokers. The Jokers in winning hand multiply the win by
2,3,4,9,16. Three deals only. A Deuces Wild - 52 cards deck without a Joker. Deuces play as a wild card. ROYAL FLUSH with Deuces is
ROYAL WILD. A Deuces & Joker Wild - 52 cards with a Joker. The Deuces and the Joker play as wild. The highest win is four
deuces and a Joker. A Deuces + J x 3 Wild - 52 cards with a Joker. The Joker multiplies the win by 1,2,3. Three deals only.
DOUBLE UP MODE DESCRIPTION
When there is a win and the Double Mode is chosen (by pressing HOLD1) the Dealer opens one card (Iм left) and the Player can choose between the other four cards. If the Player's card is higher he wins. If the Dealer's and the Player's cards are equal the following (depending on Statistic Settings) is possible:
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DOUBLE HIGH is set; when the equals are 2-2, 3-3, 4-4, 5-5, 6-6, 7-7, 8-8 the Dealer wins, or if the equals are 9-9,
10-10, J-J, Q-Q, K-K. A-A the Player wins. The Player wins in 6 of 13 cases and the Dealer - in 7. If 8-8 never '
occurred the Double Pay Out will be 100%.
The expectation the Dealer to have an 8 is 4/52nd (4 "Eight" in 52 cards). The Player's expectation to chose 8 in the same hand is 3/51". The game wins this way 4/52 x 3/51 = 0,45% and the Double Pay Out percent for the Player in this case is 100 - 0,45 = 99,55%. If the Player continues to double the double percent will slow down by 0,45% each step.
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DOUBLE LOW is set; when the equals are 2-2, 3-3, 4-4, 5-5, 6-6, 7-7, 8-8, 9-9 the Dealer wins, or if the equals are
10-10, J-J, Q-Q, K-K, A-A the Player wins. The Dealer wins in 8 of 13 cases and the Player in 5. In the first step the
Dealer can draw 7, 8 or 9 ( 12/52 ) and the Player's expectation is 3/51 (to choose one of the same cards). The game
wins this way 12/52 x 3/51 = 1,36%. The Double Pay Out percent is 100- 1,36 = 98,64 % at the first step. The Player
can double up to the Double Limit, set from the game settings (50 x the Bet, 100 x the Bet etc.).
Double Pay Out percent depending on the continues double steps and the settings.
| Step |
DOUBLE HIGH (%) |
DOUBLE LOW (%) |
| 1 |
99.55 |
98.64 |
| 2 |
99.10 |
97.30 |
| 3 |
98.65 |
95.98 |
| 4 |
98.21 |
94.67 |
| 5 |
97.77 |
93.38 |
| 6 |
97.33 |
92.11 |
| 7 |
96.89 |
90.86 |
| 8 |
96.46 |
89.62 |
| 9 |
96.03 |
88.40 |
| 10 |
95.59 |
87.20 |
IMPORTATNT! RUNNING THE GAME FOR THE FIRST TIME
Before running the game for the first time:
Enter the Main statistic and clear the EEPROM statistic and the Owner's main statistic. Clearing the EEPROM statistic will clear all the previous games settings and cash records. Make the new games settings after the EEPROM clearing and set the appropriate Network Jackpot Node. Follow the statistics description below.
ADMINISTRATION KEYS, SETTINGS ACCESS
Remark:
The game Pay Out percent depends on the Pay Table and is not adjustable from the
Settings.
The game settings arc based on soft set up menus.
No DTP switches and other type of hardware is used for game setting
Croupier Key (Credit Key) - Key IN - Put in a credit. When the key if turned by means of Holdl to Hold3 10,100 and 1000 credit points can be put respectively. When there is no hopper to Pay Out turn that key and keeping it turned press the Pay Out button. The Pay Out can be done only in Game Playing Screen (in Multi-game screen the game receives Credit but Pay Out can't be done).
Daily Record Key - Short IN/OUT balance. Press PLAY ONE to exit.
Settings Key - Mains game settings and statistic.Holdl moves between the menus. Hold4 and Hold5 move between the Submenus. START enters the chosen Submenu. PLAY ONE exits the Submenu. When EXIT menu is chosen by pressing : PLAY ONE can exit without saving and START - with saving of the changes.
Pay OUT button
Two possible functions:
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When the Hopper is enabled from the Settings Menu (Coins and Credit IN Key Mode) - after pressing (he Pay Out Button the Hopper starts to pay out.
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When the Hopper is disabled from tlic Settings Menu (Credit IN Key Mode only) / - Turn the Croupier key (Credit Key) and keeping it turned press the Pay Out Button. It will clear the Player's Credit.
LEVELS FOR ENTRANCE AND PASSWORDS
Different access levels are provided for more secure operation and each level gives certain features to be changed.
ADMIN level - factory set password 0
Technician level - factory set password 00
OWNER level - factory set password 10115
PREF level - factory set password 09530
BALLANCE level - factory set password 777 /the entry is from the OWNER level but by means of 777 password/. To clear that page press Hold 5 and enter 000111000 password /that password can't be changed/ then press START to confirm. All the oilier pnsswords can be changed. That page affects the content of the EEPROM memory.
MENU PREFF / ROW JACKPOT
Card color definition:
H - Harts
С - Clubs
S - Spades
D - Diamonds
Remark: There are large variety of different Jackpots to be set The certain settings depend on some calculations what rcaly the Operator wants to set and how it will affect the game pay out If some points arc unclear please contact the supplier and discuss the specific settings for your case.
Poker games jackpots
Jackpot: (possible settings): NO / SORT ROYAL (ext) / ANY ROYAL (ext) / '/« ROYAL H (ext); D (ext); С (ext); S (ext) / ANY ROYAL (int) 0,1% / COINS + ANY / SORT ROYAL (int) x 3 / '/4 ROYAL H, D, C, S (int) x 3
Where (ext) = External; (int) = Internal
External Jackpot - the game sends percent from the Bet to the external Jackpot controller. All the denominations depend on the External Controller settings.
Internal Jackpot - the game creates from the Bet internal jackpot for the machine. That Jackpot is displayed on the game screen or on the local Jackpot display in the machine. All the Jackpot settings depend on the game settings.
The possible Jackpot combinations are: No Jackpot, External Jackpot, Internal Jackpot, Internal plus External
Mystery.
Remark for the POKER games only: The Internal Jackpots for the poker games have reason only if a lockal Jackpot display presents in the machine (the game to be able to visualise the jackpot value). The exeption il for COINS.+ ANY and ANY ROYAL (int) 0,1%. On MAX BET the Royal Flush prize grows with 0,1% from each Bet and docs not depend on the % .settings.
Send to poker JACKPOT1 (ext) - That setting is for BONUS POKERS, HIGH PAIR, JOKER WILD poker games.
Send to poker JACKPOT2 (ext) - That setting is for the rest of the poker games.
Remark: The rows Send to... are valid for both the external and internal jackpots. Send to poker COINS ONLY - for the External Mystery setting.
Base Value (Poker int Jackpot) - MAX BET x ... Sets the initial base value from which the internal jackpots will start to grow.
Slot games jackpots
Jackpot Slot: NO / External all lines / External line 9 / Internal x 3 all lines / Internal x 3 line 9 / Internal x 3 + COINS all lines / Internal \3 + COINS line 9.
Send to Jackpot Slot x 3 - The persent sent from the Bet to jackpot; when the External Jackpot is choosen the pre-set persent is sent to Jackpot; when Internal Jackpot is choosen the pre-set persent is multiplied by 3.
Send to Slot Coin only - the persent from the Bet sent to external Mystery Jackpot. Slot Jackpot Base Value - the same as per the poker games.
BANANA Poker Jackpot
Jackpot BANANA: NO/ EXT / Int. x 3 / Int. x 3 + COINS The same description as per poker and slot games.
Below three tables are given for the three types of games - Pokers, Slot and Banana.
JACKPOT TYPE - Shows the type of the Jackpot - Internal, External etc.
Jackpot prize - Defines the prize for Jackpot Hit.
Jackpot increment - The Jackpol will increment with that pre-set percent from the Bet.
Base value - Initial pre-set Jackpol value. Some recommended values also are given.
Reset all internal jackpots
Resets all the active internal jackpols
SET all internal jackpots
All the active internal jackpots can be set (current and hidden values). That procedure can be done after the EEPROM changing or if some malfunction occur. To set the active internal jackpot values select that row in the menu then press Start. A warning will appear. Confirm jackpot setting then exit the main statistic. After exiting the statistic the game automatically enters the first internal jackpot setting showing the setting screen. All the active jackpots appear two times - first to set the current value, second to set the base value. The 8 digit value figure corresponds to the 8 playing buttons. Pressing each button the correspond figure can be changed from 0 to 9. After setting the value turn the main statistic key. The game will show the next active jackpot value to be set.
Submenu GAMES SETUP
| Jacks or Better |
YES / NO |
| Joker Joker Poker x3 x3 |
YES / NO |
| Joker Joker Poker x4 x4 |
YES / NO |
| Deuces wild |
YES / NO |
| Deuces and Joker wild x3 |
YES / NO |
| Joker double |
YES / NO |
| Bonus poker |
YES / NO |
| Deuces and Joker wild |
YES / NO |
| SLOT |
YES / NO |
| SLOT CH PARTY |
YES / NO |
| BANANA POKER |
YES / NO |
| DOUBLE BANANA POKER |
YES / NO |
| SLOT DELUXE |
YES / NO |
| AZTECA SLOT |
YES / NO |
AJlows each game to be selected to appear on the Multi game screen or to be disabled.
The Extended keyboard description.
| PAY OUT |
Service |
|
Poker Decks |
Change GAME |
| BET |
Bet MAX |
Hold 1 |
Hold 2 |
Hold3 |
Hold 4 |
HoldS |
Draw |
Help |
| Sel. Line |
Play 1L |
Play 3L |
Play 5L |
Play 7L |
Play 9L |
START |
About Door open switch:
When the door is opened illegally (the legal way is first to enter the Admin menu by means of the Admin key, next to enter the bill statistics then to open the machine) the alarm sound starts and the red top light is blinking.
SERVICE MESSAGES
| Message |
Appears ... |
How to proceed |
| The rest of your credit will be paid by the croupier |
1. When the pay out amount exceeds the amount of the coins in the hopper 2. When the pay out amount exceeds the Hopper paid max setting 3. When the hopper is empty |
The pay out amount is paid by the Attendant. The Attendant has to switch the Attendant Key to clear the Credit |
| Max Level xxx Low Level xxx Coins in hopper: у REFFILED: z |
When the number of the coins in the hopper is lower than that in the settings
|
A certain number of coins has to be refilled. By pressing the START button the number of coins refilled can be chosen. One turn of the Attendant Key confirms the refill, second turn returns in the game mode. |
| Hopper Out Max Level xxx Low Level xxx Coins in hopper: у OUT:z |
When the number of the coins in the hopper exceeds .that in the settings |
By pressing the START button the number of the coins out can be chosen. One turn of the Credit Key enables the hopper to start, next turn returns in the game mode. |
| PLEASE WAIT ... (after the power turn on the message appears und remains unchanged) |
The EPROM is changed or there is a mismatch in some of the chips |
Turn the power off and on keeping the Pay out Button pressed. If the message still exists change the EPROM. |
| VOUR TIME LIMIT IS OVER |
The Time Limit set in the settings is reached. |
Change the Time Limit date |
| CREDIT ERROR: INIT MACHINE |
If the three copies of the credit amount in the memory arc different |
Initialize the game from the settings. |
| SYSTEM ERROR Call the attendant Your credit is invalid |
If the three copies of the credit amount in the memory are different |
Initialize the game from the settings. |
The CREDIT LIMIT IS OVER with XXX
|
The credit exceeds the credit limit amount either because of consequent high wins or PCB malfunction. |
By pressing the Pay out Button the credit equalizes to the Credit Limit (loosing the amount over). If the Attendant reckons that the credit amount is valid (results from the game) he can pay it totally by means: Turn the Daily Statistic Press the Pay out Button ones to clear the credit amount equal to the Credit Limit then press it again to clear the amount over |
| EEPROM LOAD ERROR |
Check sum error |
Press the setting switch then exit. |
| SYSTEM ERROR writing EEPROM address xxx |
Error writing EEPROM |
Change the EEPROM |
All Inputs are common grounded, active Low. All Outputs are common +12 V, active Low.
CASINO MULTI GAME MEGAJACK ELDORADO V 25.01 / 406
To clear the EEPROM statistic:
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Enter the Main statistic with turning the Main statistic Key.
-
Choose TECHNICIAN security level by pressing HOLD 1.
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Enter the password 777.
-
Press HOLD 5 - a screen for password entering will appear.
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Enter the password 000111000.
-
Press START.
After a few seconds the game will turn back to normal operation.
To set thi: Network Jackpot Node:
-
Enter the Main statistic with turning the Main statistic Key.
-
Choose TECHNICIAN security level by pressing HOLD 1.
-
Enter the password 777.
There is » white row "Network Jackpot Node" and a number.
When the game operates alone that number has to be set to 0.
If the game is a part of a Jackpot LAN that number has to be set from 1 to 64.
All the machines in (ho LAN Jackpot have to have different numbers.
The default setting is 1.
If there b no Jackpot server and the node number is between 1 to 64 on the main screen NETWORK
UNAVAILABLE sign appears and the game is locked.
Eeprom cycles: \\\ -That row in the EEPROM statistic shows how many write cycles have passed. The EEPROM write cycles are 1 000 000 and after that the memory has to be changed.
IMPORTANT NOTICE: Main Statistic, OWNER security level, menu PREFF- Credit and
Bet:
Row BALANCE CONTROL: OFF. That setting has to be kept OFF. If "CREDIT ERROR"
appears on the main screen, initialize the game (Menu PREFF, Game Setting).